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Breath of the Wild ~ a Log / CONTENTS [[+Artwork]]

Showing posts with label log. Show all posts
Showing posts with label log. Show all posts

Friday, May 12, 2023

And that has made all the difference.

Afternoon of Tuesday, July 2, 2019 (plus several finicky editings through July 16 because I couldn’t leave it alone) .... (and just one note from 2023)


And that has made all the difference.


It’s been about two weeks since I’ve beaten the game.

And I guess.... I can’t help but feel a kind of letdown.

I’ve experienced it before; I’m sure many people have. You draw near the end of an epic adventure, and you can sense the finality impending somehow, and you almost don’t want to proceed.... even though the Hero in you knows he must.

You don’t want it to be over.


But I guess, for me, here and now at least, it’s not really over. Not really. There are still two shrines to get. More Koroks to find. My Compendium to fill.... And of course the faraway dread terror of the option to Start A New Game, which would overwrite the present. Dratblast it, Nintendo, why couldn’t you make multiple saves....?

But then, they’ve never really done that, not for Zelda games. You were always allotted one file, and that was it. And it sufficed. I think some other JRPGs must have spoiled me....

At any rate it doesn’t have to be really over. There are new files to play, old sequences to break, and beyond a new game.... another new game. For I have seen the new Zelda trailer. Or another old game, for there are some Zeldas I haven’t played yet. Or another different game, for I’ve been hankering after Tales of Symphonia lately for some reason. Or maybe the Final Fantasy 10 and 10-2 I picked up for Switch. Always heard good things about those ones....

So I guess this kind of adventure is never really over. But it does come in seasons. And seasons still have to sleep. And that does leave you feeling.... kind of empty. Though like a bygone feast you can still taste it on your lips, and there is great satisfaction in the memory as you finally recline to digest.

I would make a terrible Buddhist.


....


I still have not moved from where I left my saves two weeks ago, but I’ve decided.... not to go back and play from the save before I entered the Sanctum. I won’t overwrite where I’ve been. I don’t want to dishonor the very first ending of my adventure, or vanish my initial slaying of the Great Beast of Malice.

Things experienced for the first time are different. They’re special.... How did I put it....? “....Initial playthroughs are always special, because the secrets and surprises are all fresh, the twists and turns jarring....”

So long ago I said that, back at the head of this very log.

Good thing I wrote it down. The shortest pencil is longer than the longest memory.

And speaking of things written down, I found what I thought I had remembered—I did experience that same conundrum of choice before, at the end of Skyward Sword. The abominable saving quandary. I had journaled about it. Of course I had. Because I am the Journaling Fiend. In case you hadn’t noticed by now:


Sunday, June 10, 2012, into the very early morning of Monday, June 11, 2012


I stood stock-still, fearful of accidentally pushing any buttons that might kill the buzz. But as everything finally faded to black, I was presented with a choice.


Do you want to play in Hero Mode?


The affirmative answer read, “Bring it on.”


The negative answer.... well, I can’t remember.


What pause this gave me.


But I never wanted to play this game again, so.... no. No thanks.


Are you sure you want to return to the start menu without saving?


Augh, but I did enjoy the feelings of those cinematics. Although they’re never as good the second time....


Um, no, not sure. Yes. Save.


Your progress up to this point will be deleted. Are you sure you want to save and do Hero Mode?


Deleted? Oh dear. Wait. No, don’t save.


Are you sure you want to return to the start menu without saving?


.... My eyes bugged in flummoxation.


Cinematics, viewed often, lose their charm. I’d negotiated the same turmoil at the first savepoint after Groose crashed my skydiving.


I couldn’t go through those again. No. The adventure I’d just survived, the shattering of my shield in some godforsaken phantom realm of turmoil and lightning.... that insistent little fairy I had forgotten....


No, I wouldn’t go back there again. Among the million different stories told for the million different players, my own version of this adventure had come to too satisfying an end.


This story needed to be saved and put to rest.”


So even then I couldn’t bring myself to erase what had already been done, I see.

Maybe it comes from a journaler’s need to record. To save. For better or worse.


Save file linearity notwithstanding, I ought to be grateful that Breath of the Wild seems to end Ocarina of Time style, rather than Skyward Sword style. That is to say, I can beat the game and have the ending under my belt, and then play the end again without having to start from the very beginning.

And still have time to play in between.

The whole world is open to me now, all of Hyrule. And I am strong. I want to find those shrines.... and then storm the castle again....


....


Did I write down all of Skyward Sword, too? No. No I didn’t. Just bits from the ending, as they struck me so deeply.

Heh, so deeply I could feel their reverberations even here, as Fi still sang her song from a bleeding blade on the battlefield, deep in that last rainy memory....

Did you hear that soundbyte?

Hahhh!


It has always pleased me to write down that which strikes me. Or if not always, then for a very long time at least. It’s therapeutic. It’s insightful. It’s often surprising and inspiring! They say you don’t learn much when your mouth is moving. But I would dare to say it’s the opposite case when your pen is scrawling or your keys are ticky-ticking. In writing down what strikes you, you might just strike yourself in turn.

And in this case of logging down the entire video game of Breath of the Wild.... well, it’s true that it has pleased me, yes.... It has pleased me, bothered me, tickled me, TORMENTED ME, DELIGHTED me, INFURIATED ME, ENRAPTURED ME, and driven me STARK, RAVING and GIBBERING BONKERS.

The entire game.

I wrote the entire game.

I have journaled my way through an entire video game.

What an intriguing notion.

What an exciting project.

What a gargantuan undertaking.

I knew I should’ve set all my affairs in order before I started playing.

Five megabytes this document weighs now. Five megabytes!?

Have you ever written for five megabytes straight? 614 pages of solid twelve-point Times New Roman inside one-inch margins? Though there are some dregs below this down to page 630.... and a lot of material preceding this that remains unedited yet as of this writing; that’ll push this part further down.... And it’s all been slowly shoved ever lower by the ever-expanding CONTENTS section anyway.... I knew the confluences would never last whenever I remarked on what page I was on.... Where’s Revali now?

....Heh, looks like he’s been pushed to page 501.

Poor sod.

Five megabytes....

279,000 words.

[And I’m sorry to say, as of the deep waking of Thursday, May 11, 2023, that I can calculate the final size no further, due to much of the latter portions of this work being completed in segments post-computer-failure. But maybe some day.]

I wrote the entire game.

I’ve scripted a searchable Let’s Play.

I’ve birthed a mutant metafanfiction.

I actually made it through.


....


It’s been a different experience for me than for anybody else, I think.

Well, of course it has; that’s how Zelda games are, and especially this one. But.... I mean a very different experience. Very far from.... normal.

And I cannot deny that it has affected my playing.

It takes time to write. And being tied to the log.... I couldn’t move as fast as I might have otherwise done in the game.

I remember playing Twilight Princess for the first time, plunging ahead, hurtling forward through the frays, into the woods, into the darkness, breaking out of dungeons, stalking in fearful yearning through lonely shadows, running in desperation and longing for stolen friends, staying up late into the nights, losing sleep and geeking all over my friends the following days, lamenting that I COULD NOT FIND THE CHILDREN.

How invigorating, how all-consuming it was! What a RUSH!

....

But I couldn’t do that with Breath of the Wild. I couldn’t plunge ahead.

Or I didn’t let myself.

I had to move slowly.

Or I chose to.

I chose to put the game away for weeks at a time and force myself to catch up on logging when I really wanted to keep playing.

Wary of spoilers, I chose to shut myself out from certain internet groups. I chose to stop watching certain art circles—oh, that was the hardest. I chose to interact only cautiously with other Zelda fans whilst I floundered behind in the game.

For two years I shied away from the jabbering Zelda community, to keep the discoveries and twists and turns safe for me to discover on my own. And whenever I did find something incredible or unbelievable, all I could do was wonder.... Have people already talked about this? Did they discuss it all in a flurry, months ago? Were there funrowdy times of tightly localized exploration or experimentation, with bursts of forum posts and YouTube videos? ....Or am I the only one in all the world who knows about.... this? And I too isolated to ask aloud.

It felt very.... solitary, a lot of the time. Even when I’d caught up to David, and could finally relieve him from keeping his mouth so faithfully, painfully shut for me. He was heroic, really.

Do I regret any of this?

No. I don’t. I can’t. I chose this.

And besides, the experience was not without its own kind of reward and fulfillment. Chewing and stewing for so long over every point in the game, giving myself time enough for writing, time enough for deepest thought upon every last person and creature and bug that stepped into my path, has granted me a finer and more flavorful vision of the myriad denizens of Hyrule than I could ever have expected. Like Pi drifting slowly over the ocean, seeing and knowing every fish and turtle and whale, instead of only the spray of a rapid wake.

I really did care for Leekah and her poor unlucky happenstance. How could I not, when I barred myself from leaping headlong into so many other multitudes of things to worry about? I really rooted for tender young Kabetta, and seeing his efforts made me both proud and worried. It was heartening and encouraging to see Mils and Mina standing their ground so bravely. Calyban’s turn to generosity truly warmed my heart. Benny’s brave curiosity was endearing and inspiring. I wished Tye and Sorelia all the happiness in the world. I couldn’t bring myself to blame Jerrin.... too much. But I could Zyle; OH who raised that man....? I sometimes felt sorry for murdering hapless red Bokoblins far below my level, while I was under the guise of my Mask. Fronk’s bowed and weeping gratitude made every second of the outlandish pains I took to find and bring back his wife Mei absolutely worth it. Seeing Kass come home to be with his family and make beautiful music with his daughters was so utterly fulfilling, especially to my musician’s heart. And hearing lessons from Sesami’s friend Palme—the man with the unflattering haircut, the poor lost wanderer, the softest and most unable man in a fight—as he delivered the truest, deepest, and most unexpectedly powerful words of wisdom for a meaningful life... is an instance I will treasure.

It’s been a different experience for me, playing this game. Different than it otherwise might have been.

But I don’t regret it.


....


There’s a strange catch there, though. When you think about it, I really can’t regret it. If it was a choice between playing it through for the first time normally, and playing it through for the first time with a journal in tow.... there is no way I would be able to experience both of those. I can play it through for the first time only once.

And so unable to compare the two, how could I know which would have been better or more enjoyable?


I couldn’t.


It’s like that Robert Frost poem about two roads. You are only one traveler; you can’t walk them both.

But I suppose such fractaled pathways are what make life interesting. It’s all right to favor one horizon over another; there are enough to go around.

And from what I have observed, in myself and in others, I think I can rest on that.... as far as The Legend of Zelda ~ Breath of the Wild goes.... I think any pathway would have proven to be good, beautiful, beloved and fulfilling.

But I think I really did take the road less traveled.

I can’t know what it’s like to play Breath of the Wild like I’ve played other Zelda games. And that’s all right. But maybe.... if I’ve wielded my words right.... you reading this can glean some small taste of what it’s like to play the game with Contraltissimo’s very fine-toothed comb. Maybe the experiences are similar after all. I wouldn’t know.

But you might.

Looks like you have the advantage here.

And in truth.... I am glad to offer it, if you’re willing to take it.


After all, it’s dangerous to go alone.







Now, I think I’ll finally have a listen to that Breath of the Wild ~ Sound Selection disc that came with the statue and the Switch case and everything else in that super-mega-deluxe-or-whatever-it-was version of the game I bought.

Hey, music can be spoilerish too! Of course I put it away for later. It was only recently that I actually took off the shrinkrap and loaded the tracks onto my original black iPod Nano, Sylphie. Named for a mermaid.

And now.... I think I’ll finally let myself enjoy it.

As well as the complete soundtrack I bought more recently. Hm, which includes music from the DLC....

Guess I’d better play that, too. I did purchase it, two years ago. I’ve just never booted it up. But in the sparse visits I allowed myself into the Zelda circles of the internet in the meanwhile, I received some very high recommendations for it.

Think I’ll play with my amiibos too at some point. And maybe.... see how the game feels on the Switch.


Man. I’ve put off a lot these past two years.

I just wanted the pure experience first.


Well, I got it.

Boy did I get it.


Turns out anything worth doing.... really is worth overdoing.


That’s why all Heroes are called Fools.


This is Contraltissimo, signing off.

 

Shrine Out Of Time 2 - Grace Under Pressure

Evening of Tuesday, November 17, 2020 (comprised of some raw note editings from April 29 through April 30, 2023 that I really hope sound consistent because I left it alone for too long)


Shrine Out Of Time 2 - Grace Under Pressure


I was at my Hateno House.

How long had it been? How long had it been since I had played? Or at least since I had been at Ben’s house, watching him play, or Dottie, or Mary, or whoever it was?

They have a WiiU, now, and Breath of the Wild, and game files of their own.

They’re loving it.

And we have so much fun talking about it.

Talking.

I never really put or imagined any bars against Word-Of-Mouth. Not something so old and basic and pure.

There was no harm there.

And we had been talking about all the shrines we had been to, and Ben had brought up that crazy lady on the beach, fawning over the ancient Shrine-Orb and calling it Roscoe....


What?


They’d known, I think, that I had every single shrine in the game except for one.

Fair enough odds for talk.

But when Ben saw the incomprehension on my face, the not recognizing, the hungry, affronted, but still piqued eyes.... he made his own surprised face.

And I pursued after the general location from him....

Something about a beach....

Something about south of the.... that stable.... the one near the Horse God....

Roscoe....


And I tucked it away for later.


And later came, and went.


It’s just been so hard.

This year, I guess.

!

I didn’t even remember to put the date.

It’s fixed now.


What happened to my writing?

I used to write on my lunches.

Oh how I used to write! All through lunch and bleeding over into work time again, simply because I could, if we were caught up.


But I didn’t like that job.

They treated me well. Very well. And they paid me well. I had great benefits. There was often food. Lots of treats. Birthdays often meant whole lunch outings. There were holidays, and barbecues. My manager was great. My coworkers were warm and friendly.

But I didn’t like any of the horizons I could see at that job.

I didn’t want to live on that mountain.

There was nothing there. Nothing fulfilling.

And so in February, I took a leap of faith.... and got a different job.

I started it the first Monday in March, right before the madness hit.

And I’ve been there ever since.

Only now.... at home. Where I am not isolated in a cubicle with nothing but my computer, but where all the blasted house is open to me any time I want.

I miss.... the constraints. The pressure.

Pressure.... allows for friction.

And friction allows for movement.

We’re not supposed to live like this.


That’s what happened to my writing.

It’s so close at hand, that I can do it any time.

And that’s the problem.


But tonight.... Something made me get on tonight.

I guess there is a kind of pressure, somewhat.

I’m running out of time.

You see, there is a game that I preordered earlier.

Huh—has it only been within this year?

For when I left my previous job, I cashed in my “EPIC” points—some goofy system of kudos and praise where you can accumulate points and get a fancy pen or something after like five years—and I got what was honestly the most appealing thing I could find in the entire catalogue: a $25 gift card to GameStop.

And then what seems like much later—a month ago? Two months?—something was announced. Some game was announced. Something beyond which I knew there would be no more hope for me. Something that indeed I wanted to suck me in and carry me away....


It’s hard.... journaling a game.

I think.... I miss being carried away all in a rush.... It’s hard to remember.


Hyrule Warriors: Age of Calamity.


Goodness. Gracious. Me.


And so.... back when it was announced, I went to my local GameStop.... and with the help of the gift card that I’d been holding onto for months, I preordered the upcoming game.

And it comes out this Friday.

So I knew.... that it was time to strike out and find.... this Roscoe....



Huh. I just vomited those two pages straight into the document in.... not a lot of time.

Maybe my writing’s not so gone as I thought. ☼

 

Gear Out Of Time - The Knight Proper

Evening of Sunday, March 29, 2020 (comprised of somewhat-finessed note editings during April 28, 2023 that I really hope sound consistent because I left it alone for too long)


Gear Out Of Time - The Knight Proper


Looking for Shrines, I turned on my Hero’s Path in the map just to see where I hadn’t been yet. Or at least.... where I hadn’t been in a while. The Hero’s Path.... it can only record so many hours of gameplay, which I’d discovered myself to have surpassed a long time ago.

That little area just southeast of Zokassa Ridge. Mounted Archery Camp.... I’d always thought it portended Bokoblins, and I never wanted to deal with them. But, seeing the general area to be empty, I went there now.

The top of that little hill really should have had a Korok, I thought, but nothing was there. Hmmm.... I scoped around the base of the hill, and.... ah, there was the flower. As I expected, the Flower Korok led me right back up to the top of the hill. Cool.

Down near where the flower had been, there was a little tent, and two Hylians standing around. Straia and Jini.

Huh. Never met these gents before.

Straia wanted to see a Giant Horse.

Oh did he now? Remembering Zyle, I was hesitant.

Evidently the two of them were conducting an ecological survey of the animals in the region, and heard there was a Giant Horse in the area. They were trying to find it, but had just run into too many monsters to continue. Actually they had even come across a horse-like creature they had thought might be the legendary Giant Horse....

Oh no....

But that encounter did not turn out well. “Oh, it was terrible,” said Straia.

Yeah, I can imagine, buddy.

So while these two were somewhat frustrated in their efforts, they still suspected the Giant Horse was probably to be found in the Taobab Grasslands.

Huh.

Curious, I went there to check it out, just up the Zokassa Ridge and down into the valley.... But there were no more Giant Horses. Mine really was the only one.

....

Surely the game wouldn’t allow for some NPC to spirit away my Giant Horse, were I to bring it here....

....

Jini, meanwhile, wanted to instruct me in horseback archery.

Ah, so the horseback archery didn’t refer to Bokoblins after all.... That was a relief.

He told me to head down that road and I’d find a stable, and to bring back a horse, and talk to him while riding high in the saddle. If I wanted to drill, that was.

I checked my map; the road led to the Highland Stable.

....

I warped there and got Dragmire.

Straia was asleep when I returned to the Archery Camp. I woke him up and showed him what he’d been looking for—

“I’ve never seen one that big! That is definitely an endemic species!” he cried. “Sorry, but can I take a good look at that horse?”

“Go ahead,” I told him as my only option.

“Thanks, I’ll be right back.”

The screen blacked out and a parade of his breathless musings scrolled through the text box....

Hrmmm.... This is impressive.... Ah, hmm.... Quite interesting....

Heh, I wondered what features he must have been inspecting, or what differences he may have found from normal horses.

The screen came back presently. “Wow. With this much info, I can feel my spirit for discovery murmuring in contentment,” he said. Aww, that’s a good feeling. :)

He gave me a silver rupee for helping with their investigation. Very nice. ^_^


Now for Jini.... and horseback archery.

Jini didn’t just run drills, he also sold arrows. I bought some of his stock, and then he set me to the obstacle course—balloons. I’d be hitting balloon targets with arrows. While riding.

He told me to aim to hit 20 targets. If I could do that, he said, he would give me his horse gear.

Oh. :)

....

It was hard.

But he kept milking me for rupees, and I kept paying. 20 rupees a pop. Like they do.

Like I do.

And when I finally hit the 20 targets.... Jini gave me the Knight’s Bridle.

Ohhhohohohhohohhhh....

All metal and shiny....

I wanted the other piece. But Jini never gave me a target number for it. It wasn’t until I quit and came back later (like a minute later), that he told me the target to hit this time was 23, and then I could have the other piece of the set.

Oh my GOSH it was hard. Even with my Phrenic Bow, which I’d either forgotten or never realized had a zooming effect.

But at last I hit 23. Just BARELY. Oh my gosh. I even made Dad stop before crossing the room. Aaaaaughhjhgjkhsjglkfskl....

And I’d made it. And Jini gave me the Knight’s Saddle.

And I took Dragmire back to the Highland Stable—and since he doesn’t like his tack messed with anyway, I got out—of course—Knight.

Oh, Knight looked STUNNING in the Knight’s Tack.

I played dress-up with so many of my horses then.... I now have more tack sets than I have horses.... not that I can change out Dragmire’s anyway....

Stable, Royal, Monster, Extravagant, Ancient, and Knight.

Cool.

And whatever else I did with my other horses, when I finally settled back to Knight in his Knight’s Tack, and I took him out for a ride.... stopping now and again to stir up treasure or Koroks.... at some point near the Dueling Peaks, I changed my own get-up to be a Knight as well, changed my weapon, changed my shield.... ehh stuck with the Duplex Bow, but whatever.... all the others were Lynel Bows—well, the few Lynel bows I had left; I’d shattered so many running that horseback archery course.

But oh we looked stunning together. A Proper Knight on a Proper Knight’s Horse.

It’s almost time for me to go to work. New schedule.

Oh. David doesn’t work today. I didn’t have to wake up this early.

But if I didn’t.... I couldn’t have written this much.

....

I got to the Dueling Peaks Stable very late, and slept until the morning.

 

 

Thursday, September 30, 2021

Shouldn't It Stand To Reason?

Friday, May 10, 2019 ~ 3


Shouldn’t It Stand To Reason?


Having cleaned out the Lockup, it was back to the tall chamber with the Moblin....

The Shaft.

It seemed to be directly below Princess Zelda’s Study and bedchamber.

Bracing beams supported the dark stonework for.... what must have been several stories overhead. Drainage came in from somewhere in a waterfall. A number of grates were set into the floor for this; the torrent sluiced in and gurgled away beneath them. One part of the stone wall stuck out like a barrel, all round—tubular more like, bound in by more beams and struts. I could just spy the Moblin on the other side of one of these supports. Malice glopped onto the walls and floor behind him....

But first.... there was a hidden bombable wall.... and that led to....

The West Passage?

I followed it into a rougher-cut tunnel; no bricks. There was a pool down here.... and.... moldy rotten Guardians lined up as if they were growing out of the walls, whatwhat? Augh, they were dead, thankfully, but.... Ugh. The sight was.... It was like those robots from Castle in the Sky, all growing, all moldering.... only.... What did it mean? Hadn’t the Guardians come from those five Pillars somehow? Or had they been buried like fossils in the soil? Is this where the Royal Family had unearthed some of them? Er, had had some of them unearthed....? And so close to the passages they walked.... How.... creepy....

I proceeded cautiously until, Oh, I saw as I got closer—the pool was a hot spring.

And there were three little pools before three little statues on the other side of it.

Hard boiled eggs bobbed in each pool except the middle one.

I dropped an egg into that one, and it boiled. The Korok appeared.

Hadn’t seen that trick before.

Noice.

I soothed myself in the spring. Seven or eight hearts back up to full. It was a welcome respite.

Continuing along the dark passage, I encountered some Keese, but.... nothing else.

A minecart track led its way out of the passage, but.... there was no minecart.

I guessed this was as far as I could go.

Okay then.... back to the Shaft....

I turned to start back, but—

NO. I was probably not going to come this way again. Just go! I told myself. The rest of the passage didn’t extend that far, judging by the map....

I climbed outside! With nothing else for it I crawled along the bare bleak stone beside the anchored minecart track until I got into the other tunnel. More Keese. Frost Pebblits? Easy enough....

I walked a little further to what seemed to finally be the end of the passage.... and.... Okay, it was just another outside entrance guarded by a Flyer.

Due diligence done, it was time to go back.

I took the Goron Minecart this time. Heh, hadn’t done that in a while.... and had never dared do it in the Castle! But, as I’d already cleaned out the passageway.... why not!

I had seen these tracks from far away across the moat before. Many times. How they arced around the great bald patches of stone surrounding the castle’s lower foundations. I could never see myself actually riding them, but now.... I wondered what it looked like from afar....

Back to the Shaft.

I killed the Moblin, and was able to have a proper look around the tall, tall space.... There was so much Malice in the way, how was I supposed to—

Ah, I see. The drainage waterfall was clear. I cast Cryonis on it a few times to make my own stairs up until I could reach that ladder.... And the ladder went up.... And where did this little passage lead?

But I stopped. What was this place? It looked like a little study or something. No. A little table more for like reception or something like it. Book-keeping of some kind. Recording. A little bookshelf.... once-ornate hangings like those in the Guards’ Chamber....

What or who passed through here? Market-goods on their way to the royal kitchen? Smithed wares for the soldiers? Visitors’ registry? A cleaning service? There was no way to know.

Something was lurking on the other side of an explodable wall. Something with 288 hit points. What could it be....?

The noises it issued made it out to be a lizard.

I killed it.

Oh, the Master Sword was running low on energy.

....

What about that shield?

What about the shield?

I wondered....

....

It was only a little alcove where the Lizalfos had been hiding; not really anywhere else to go. Okay what was that lizard guarding.... what was this.... treasure chest....

Oagh!

It’s a Shard of Dinraal’s Fang!

What in the heck! These are amazing! Will I find more? I DON’T KNOW! 8D

Onward!

I sniffed around and zeroed in on the only thing left I could find to mess with in the little record-keeping room.... a switch.

I flicked it.

WHAT! It activated an updraft back out in the Shaft!

I went and took it.... and oh it took me up high.... Twice as high as that first little record-keeping room.... to yet another room above, near the top. One passage from this new room led away outside, and another looked like it connected back to that corridor off which the giant circular staircase stemmed!

I checked the outside first.... and found that I could access a stairway that went back up toward the Outer Track—the area below Princes Zelda’s study and bedchamber.

I’d been around there already though.... Back inside. I would go back through the inner corridors.

There were horns and globs of Malice everywhere....

NO. Wait....

There was another passage, up near Zelda’s Chamber, that I could see on my map. An inside-corridor not connected with anything else, only accessible from the outside, right there. I’d go get that first.

And I did, and....

Oh, it was Princess Zelda’s room. Two layers. I forgot.

All right....

Back down then, to the Outer Track. I followed it clockwise, bending round to the north side of the castle.

-

Blast these log-notes.... blast my procrastination in finessing them.... Look I’ve been chasing the following paragraph all over and around the document for MONTHS because I could not remember when I first encountered its described architecture. What Castle-visit it had been.... Actually I think I had been going counter-clockwise at the time....

“I scooted around the bulky obstruction to continue, and there was a strange, sheltering overhang, pillared about the road from the living stone, familiar from a dizzy dream I had had before.... But I could only go so far before there were Guardians again, didn’t want to go that way....”

Yes it . . . . must have been an earlier visit.... with how I reacted to the Guardians.... drat.

Rest in peace here on page 600, Dizzy-Dream Pillar Paragraph.

-

Now I passed through the sheltering stone pillars going the other way, rounding the gentle bend to the right, until I came to a Guardian embedded high up in a bleachy hill of rockfall and rubble on the right side of the road, spilling from some higher level of the castle grounds.

I killed it where it stuck out from the rocks at an odd angle; its Ancient bits and spoils came tumbling down, scattering over the landslide.

Across the road from where the Guardian had been—or what remained of the road beneath the rubble—I could see a dark passageway leading into a small hill. A brief consultation of my map let me know that this was one of the passageways into the Library.

! Then that Guardian.... It must have been the one I had seen back when I had come up out of the Library for the first time. The one that had frightened me back inside.

I’d stood my ground well enough this time.

Yes the “bulky obstruction” must have been that landslide outside the Library.... must’ve been heading counter-clockwise....

With the Guardian dead I was free to explore a bit further now. The mound housing the entrance to the Library was straight-sided, and tiered, with a little copse of dead pine trees at its humble crown. It must have been lovely once.

Up on top of the hill over the Library entrance was another chest....

Naydra’s Scale. Very nice.

I looked back. From this vantage point I had a better view of the rubbleslide; it really was massive and it covered the outer track. But.... above....

I wondered if I could scale that cliff. The one the Dizzy Pillars were carved from; the one with the sheltering overhang. It seemed to go right up to the back of the Sanctum. The back of the Castle. The back of the Sanctum....

On went my Climber’s Gear, and though it came to a close call with my stamina, I found that I could. Scale the cliff.

The air turned blustery with Malice.

Globs of Malice everywhere so thick....

This was the uppermost Earth. Everything above here was man-laid brick and stone.

Is there.... Is there....

It would stand to reason....

There must be a Shrine somewhere....

I peeked a little bit into the architecture.

Sanctum flashed on the screen....

I saw a large empty space.... looked like a boss room....

NOPE! NOpe. Nope noep noep I ran back out of there.... climbed around a bit, looked around...  [[Do you see how nervous I was? Never mind the spelling errors—I forgot to add the wonted fourth dot in my ellipsis!]]

But....

I wondered....

I.... WONDERED....

A big, flat empty space....


I....


....


Wondered.


Climbing again, on up into the brickwork, and I came upon.... What?

That little round crosscut of a tree-trunk, with a leaf-shaped pointer on it.

A Korok Race.

Even here.

I stepped on it. It targeted a nearby spire of the upper Castle architecture.

“You’re joking!” I hollered.

But I did it. Running off the edge and sailing over the sky.

“Bloody Koroks!”

Got him.

Okay this is really frightening, I thought. Couldn’t the Guardians see me from here? I felt so exposed on the spire top out in the open. But nothing targeted me.

I could go back down.... maybe....

The front door to the Castle Very Proper was just below me if I dropped.

But.... NO. I was NOT doing that yet. I was going back around to the back!

I paraglided back onto the level I’d been on, climbed around on the brickwork a bit more.... and....

This.

A window into the architecture.

This might have been the selfsame window I saw before. The one with a ladder inside it, leading down into a hole in the floor.

I crept inside.

No cinematics started; nothing jumped out at me.

I took the ladder down.

This was uncomfortably too far inside.... quieter, closer, and full of that unsettlement of when you’re out of the wind and in the den of the beast....

But when I reached the bottom of the ladder, there was too much Malice blocking the way further inward. But two other passageways stood open to the air on either side; I could walk instead around the encompassing ledgewalk. The cross-section of the castle was so narrow now.... It seemed there were three similar ladderways just like this one, inside similar buttress-like towers, leading back up.

This wasn’t a walkway I had been on before.... I could glance in windows here....

THERE IS SOMETHING IN THERE.

OH GOSH.

WHY.

Tentacleswhat?

I GET BACK DOWN TO THAT FLAT SPOT!

OKAY I’M BACK WHERE I STARTED WHEN I’D SCALED THIS BLOODY CLIFF.

“NOOOO I DON’T WANNA DO IT!” I hollered to no one.

I’ll.... I’LL SAVE IT FIRST. OH GOSH.

I crept closer to a broad opening to the inside.

NO THERE IS A BIG EYEBALL UP THERE OH GOSH

WHERE IS THE LAST SHRINE?

WHERE IS IT?

IS IT IN HERE?

THIS CAN’T BE RIGHT THERE FEELS LIKE TOO MUCH DANGER.

I CAN’T EVEN GRAMMAR ANYMORE.

DEVIANTART THUMBNAILS.

I felt more comfortable perusing the art because I’d gotten past most of the spoilers, but

HOW DO I KNOW?

OH GOSH WHAT IS IN THAT ROOM?

I DON’T WANNA DO IT.

I’M JUST LOOKING FOR A SHRINE.

IS IT IN HERE?


SHOULDN’T IT STAND TO REASON?


SHOULDN’T


IT


STAND


TO


REASON?


ASDFGHJKL;


Two more steps.

....

Black out.

....

That’s not a shrine.

....

Things.... started.... happening.....


NOPE! C8

I’M CHECKIN’ OUT OF THIS GAME.

WIIU MENU PLEASE!

Sunday, August 1, 2021

WEST SIDE

Friday, May 10, 2019 ~ 2


WEST SIDE


As I came to the street that led over the castle’s moat, that big natural bridge of earth and stone.... Malice began to drip through the air. And when I came to the big threshold.... my HUD map changed, and I was in the Castle Grounds Proper, and the music turned to the rupturing, tempestuous orchestra.

A mighty gate with two enormous Magnesable doors in a massive masoned frame spanned the width of the bridge. A single Guardian Flyer circled this edifice, sweeping the road below with the beam of its eye.

I just needed to avoid it....

As soon as it passed, I ran to the gate; the Flyer’s scanning did not come near to or brush the actual structure. Even so, I started climbing. Once I’d gotten up on top, I could see there were Guardians everywhere inside.... One Decayed one beyond could see me if I climbed wrong or didn’t keep my head down. I tried to parry its blast, but the distance was too great, my timing was off—

And as I landed back on the ground and then scurried to hide from the circling Flyer again.... “Daruk’s Protection is now ready to roll!” the Goron Champion rumbled in my head.

Convenient.

Hah. Lousy timing, though.

It had been regenerating.

I may need Daruk’s help.

The Decayed ones.... They spot you from such a long way away. But Daruk’s Protection was as good as a Perfect Parry....

I decided I would call on Daruk....

And I did. And it helped.

But there were other Guardians to deal with yet, as I left the Gate and its Flyer and pressed my way inward. Too many for Daruk alone to deal with. I tried parrying again on some of them, and that worked too at times!

I made an effort to follow the road, but was distracted pretty quickly by a tiny, spinning pinwheel up on a balcony.... an Archery Korok.

I climbed up to the wide, battlemented balcony and found it to be backed by a wall of pure Malice, with no eyeball in sight. If there was a way past the dark blockade and into the castle just here, any eyeball guarding it must have been situated on the inside.

The Korok, meanwhile, proved to be RIDICULOUS in its demands—after dispatching all nearby Guardians or hiding from their view, I stood in the optimum spot beside the pinwheel and went through so many arrows trying to land a hit on the Korok’s designated target, which seemed for all the world to be all the way back across town....

But land it I did, eventually, and collected the seed, whereupon I sailed back down to the road.

This was a smaller track than the great broad street that was so large it showed up in the topo, winding its way over the Castle Grounds and up to the Front Door. But it was still wide enough and serviceable; the blasted waste of a hundred years had not robbed the cobblestone of its charm.

I don’t think it’s possible to do that to cobblestone.

The Lesser Road bent to the left, seeming to start a clockwise circuit of the castle, trailing away around the west side through a pox of Malice and eyeballs.... I followed it, but only briefly, and stopped well before reaching any more Malice gates; for near where that first Decayed Guardian had been that had knocked me off the moat bridge gate, there was a doorway on the right side of the track, leading into the castle’s interior....

I went inside, killed some Lizalfos....

This passage looked like it wrapped back around to the right, and I could use it to make my way back to that Malicey balcony from the inside; the HUD seemed to indicate a connection there.... But when I reached the appropriate junction after following the hallway, Malice blocked my way there, too.

The only way left to approach the chamber leading to the Malice Balcony, then, was from the east. The other passage must connect....

I’d find it later.

I went back the only other way to go. Bypassing the door I’d come in, I followed the passage westward and northward until I made my way to the Guards’ Chamber.

More Lizalfos, and one Moblin. I killed them all. I also found another piece from that dark-sheened weapon set, the Royal Guard’s Claymore. Or whatever the big giant swingy one was.

In the Guards’ Chamber, uh muh gush, there were a couple of hidden chests.... One contained a Savage Lynel Shield. I’d take that! The other, dumped in the hollow under a staircase and hidden behind a curtain of dried leafy overgrowth.... was a SHARD OF NAYDRA’S FANG?

WHUUUUTT???

Oh my gosh, oh my gosh....

Okay.

Okay....

But....

Augh, but hadn’t I fired on the poor beasts in too many places already? Visions of shooting the dragons in the mouth spun through my head.... Now that would just be irritating!

Did they drop eyeballs too?

Whatever!

I kept on!

I made my way back to another chamber, another path.... and this one led to a grand circular staircase blocked by Malice.

I killed the eyeball, clearing the way up—this staircase was massive....

Oh but first... I ran back down and checked round the rubble on the other side, the right side—it was piled up thick beneath the ascending circle of stairs—and climbing up over the heaping mounds of it.... I found more treasure up in the cracks near the top. :) Been finding lots of good weapons.... And in this chest.... 3 more Ancient Arrows. I think that’s the third chest here that’s done that for me.

Thank you.

I clambered back down and back around to the left side to ascend the massive spiral staircase in its ponderous clockwise turn....

And of a sudden I was outside. Back in the blustery grey before I knew it.

A Turret took issue at my appearance.

I killed it.

The staircase had come out underneath some kind of huge overhang, some kind of masoned patio roof with a perfectly level ceiling.... The cover from anything overhead for a generous radius was comforting at least, though it still left the lateral directions to deal with.

A very shallow channel-like depression ran through the patio, stretching away in both directions—and then I realized. This was part of the Outside Track—the Lesser Road. There was the Main Road that wound up to the Castle Gate, and then there was this smaller Outside Track that circled all the way around—I could see that now on the 3D overlay in my HUD.

Well, I had started out following it....

I was going to follow the Outside Track again.

As I continued clockwise around the castle, the road took me lower.... I wanted to go higher; I suspected.... that a shrine might be higher, closer to the top, but.... Well, as long as I was here....

I went down lower. Found another entrance to the interior, with Luminous Stone deposits around it. Hmmm.... I wondered if this were one of the ones I had marked on my map in spying the place out from the Elma Knolls. Would I have already walked over it and thus deleted the map marker? Time would tell. Or I guess it wouldn’t.

I went inside....

The name of the place gleamed over my screen, coming into focus....

LOCKUP?

D:

It was a prison....

Or rather a dungeon.

That’s right, I was on the west side, near the Castle Town Prison out on the grounds.... made sense....

What was more, there were Moblins and Lizalfos in here....

Guess they been bad.

....

Man, how awful did a monster have to be for Ganon’s Forces to throw it in the dungeon?

What violent brutes these must have been....

....

The architecture was all hard stone and iron, and a little wood. No fineries for anyone meant to be housed here. After the corner near the entrance, the single corridor continued on a gentle curve, with a row of cells on either side. A very shallow depression ran along the center of the way, sluicing some dismal water drainage away to who knew where.

Malice eyeballs blocked the path, but those were easy enough to dispatch. And I could see what they had been guarding at the first one’s evaporating: there were switches in the central corridor, straddling the sluiceway, that could open the cells on either side, all down the way.

One Silver Moblin was free already, and he and I had it out until I’d laid him out and spoiled his corpse. And then.... I started activating the switches.


Killing them all.... did not feel nice.

They were trapped.

And I an Executioner.

I just wanted to be thorough combing this place....

Well, the Lizalfos were still able to spit at me.

Small consolation.


I killed them all, raiding what spoils and treasures were to be found strewed about their cells. My Master Sword didn’t seem to be running out of energy; it’d been glowing like this for ages, and I’d been killing so many things.

So this was its strength....

Some cells had bombable walls between them, which proved to be the only way to access some of them. And one cell on the left, the castleward side, had a bombable back wall....

I broke through, followed the passageway around; it opened up into a large chamber with some Moblin skulking around.... What was this place....?

But....

No. Not yet.

This wasn’t just some hidden hidey-hole; this was a whole other pathway, and I was not done in the other room yet.

I ran back to the Lockup, slipped around a final dark corner to get to that last, biggest cell, and walked in.

The portcullis slammed shut behind me.

How very OoT.

I’d seen the Stalnox bones. They’d been flopped out in the center of the floor of the big round chamber, bleach-white against the dark stone, and they had stunk of miniboss.

They came to life now.... and I put them down again, with a flurry of arrows to the great, bulbous, black eye, slicing the thing into evil oblivion with my sword at the end, as it popped out and bounced grotesquely around....

There was a treasure chest now, as well as a signpost in the back, engraven into a stone marker. Had these been here all along? The room was quite dark....

The stone read:


- Test of the Royal Guard -

Strike down the giant foe to become

recognized as a knight of the kingdom.


Well....

I opened the chest.

There was that You Get The Thing Music and....

*GASP*

WHAT?

A Hylian Shield?

I mean I had wondered what could be in here, but this was.... I hadn’t expected....


“A shield passed down through the Hyrulean royal family, along with the legend of the hero who wielded it. Its defensive capabilities and durability outshine all other shields.”


Does this.... Is this shield....?

My Master Sword—The Master Sword had been staying so strong. While it had shone. Here in the dark castle. In the Malicey air that seemed to activate its resilience.

Does this shield....

Is this shield unbreakable?

Its strength was 120. Shield Guard Up +30. What does it mean?

Oh my gosh....

Was this shield unbreakable?

I almost didn’t want to test it.


....And after typing a flurry of notes for the log I came back to the game and....

....

Oh, my inventory was full. |D


I dropped the Lizal shield I’d been using, and opened the chest again.

Got the music a second time. Nice.


Now I had the shield....


But heck if I was ever gonna use it.